The Frost Report – Part 7

This is Part 7 of the battle report. It is recommended that you read from the beginning. Part 1 can be found here:- Frostwings v The Blues – Part 1 Areosa All spells on the Frontier terrain now expire – it is now a safe place to visit. The Water/Air Hybrid Wyrm attacks the Areosa…

The Frost Report – Part 6

This is part 6 of an advanced tutorial battle. It is recommended that the other 5 parts are read first, starting here:- Frostwings v ‘Blues’ Part 1 Areosa The current statistics for the armies, not taking into account the Coral Elf Coastal Dodge, are given here. Before discussing tactics, the Areosa have a meeting to…

The Frost Report – Part 5

Round 4 Blues The Blues appear to have done enough to be safe to try to claim the Areosan home terrain. They now need to start making plans to take the second terrain. With the dragonkin prisoners to the terrain to which they were summoned, and the Coral Elves largely functioning to take advantage of…

The Frost Report – Part 4

Given the current weakness of the Blues in both missile and melee, despite having plenty of saves, the Areosa are just as safe at their home terrain as they are in reserves, as the only damage that they are likely to take comes from magic. The way forward would seem to be to split into…

The Frost Report – Part 3

This is Part 3 of a Dragon Dice demonstration battle. The start of the battle can be found following this link. The Frost Report – Part 1 Round 2 The Blues At the start of the second round of battle, we have the Blues split into two factions on favourable territory, and the Areosa, with…

The Frost Report – Part 2

Blues 2nd March This is part 2 of a battle. It is recommended that Part 1 is read before continuing, if you have not already done so. The intention here is to move the home terrain forward to its 5th face and then missile the Aleosa campaign army, trying to take out as many magic…

Trogs v Blues – Part 3

The Blues have completely devastated one of the Trogs’ armies only to see it reconstructed and augmented as a results of two marches, one from the reserves. It is quite obvious that simply using firepower is not going to be enough to beat the Goblins without it being targeted on the most important units. The…

Trogs v Blues – Part 2

After the first round, there is only a single casualty in the DUAs, a Leopard Rider that came victim to our old celebrity friend, the Sharpshooter. The important battle is now about to begin as the tussle over the Coastal Tower, the home terrain of the Blues, becomes the focus of both sides’ attention. Blues…