Treefolk v Frostwings – Part 5

This is Part 5 of a Dragon Dice battle. It is recommended that the earlier parts be read first starting at Part 1. Round 9 Frostwings The Frostwings now need to gain control of the frontier before the Treefolk army can eliminate the home army. Frostwings 1st March The campaign army try to manoeuvre. They…

Treefolk v Frostwings – Part 4

This is Part 4 of an Advanced Level Dragon Dice battle. It is recommended that you read Part 1 before continuing. Treefolk The Transmute Rock to Mud and the Wall of Thorns spells expire. Treefolk 1st March The campaign army try to cast magic. The Magic Drain reduces the 7 results down to 5. An…

Treefolk v Frostwings – Part 3

This is Part 3 of an Advanced Level Dragon Dice battle. It is recommended that you read Part 1 before continuing. Round 4 Frostwings The Frostwings need to try to advance with their home army and try to trim down the large Treefolk campaign army. Frostwings 1st March The campaign army attempt to manoeuvre. The…

Treefolk v Frostwings- Part 2

This is Part 2 of an Advanced Level Dragon Dice battle. It is recommended that you read Part 1 before continuing. Treefolk The two treefolk armies are in need of repositioning. The horde have already witnessed the sheer firepower of the Frostwing home army and were fortunate that they had decided to go for a…

Testing Times – Treefolk v Frostwings

It feels like an age since I put together my last tutorial battle and figured that it would be right to start a new one, this time using my newly-acquired Treefolk against my old favourites, the Frostwings. Having bought a few Treefolk kickers recently, and having also added to my Frostwing collection, I thought that…

Getting to Grips with the Treefolk

Having recently bought a few Treefolk kickers, I thought that it would be a good idea to learn how they work before putting them into battle against my arch-rival and co-contributor to this blog, Nathan Miller. As a lover of Spreadsheets, I set about producing one to carry out the calculations for the basic actions…

Kaelrich’s Guide to Treefolk (Efflorah)

Following up with the “Starter Set Races” the Efflorah, or Treefolk, are stoic ent(cough cough)ities made from the magic of Earth (Yellow) and Water (Green). Their dice are consistent and, where the Emypera are a scalpel sliding into a terrain to deal a lethal blow, the Efflorah are a hammer and shield. They can control…