Normal Action Icons

Spells

Palsy Black Magic Spell 
Finger of Death Black Magic Spell 
Soiled Ground Black Magic Spell 
Watery Double Green Magic Spell 
Flash Flood Green Magic Spell 
Wall of Fog Green Magic Spell 
Hailstorm Blue Magic Spell 
Wind Walk Blue Magic Spell 
Lightning Strike Blue Magic Spell 
Ash Storm Red Magic Spell 
Fiery Weapon Red Magic Spell 
Dancing Lights Red Magic Spell 
Stone Skin Yellow Magic Spell 
Path Yellow Magic Spell 
Transmute Rock to Mud Yellow Magic Spell 
Resurrect Dead Elemental Spell 
Esfah’s Gift Elemental Spell 
Summon Dragonkin Elemental Spell 
Rally Elemental Spell 
Summon Dragon Elemental Spell 
Summon White Dragon Elemental Spell
Special Action Icons (SAIs)

Bullseye SAI 
Cantrip SAI 
Counter SAI 
Double Strike SAI 
Firebreath SAI 
Firewalking SAI 
Flame SAI 
Fly SAI 
Kick SAI 
Rend SAI 
Smite SAI 
Stone SAI 
Trample SAI
Racial Abilities
Javelin Charge
During a march, instead of taking part in the manoeuvre phase, all Amazon units may count their manoeuvre results as if they were missile results during a missile action in that march. In mixed race armies, other units make manoeuvres as normal, Amazons do not roll during that phase.
Kukri Charge
During a march, instead of taking part in the manoeuvre phase, all Amazon units may count their manoeuvre results as if they were melee results during a melee action in that march. In mixed race armies, other units make manoeuvres as normal, Amazons do not roll during that phase.
Terrain Harmony
Although Amazon units are able to generate magic results, the colour of magic generated comes from any colour at the terrain where it is located, including minor terrains and not their own racial colour (Ivory), although they can cast Elemental magic at any terrain. This means that in the reserve area, where there is no terrain colour, Amazons only generate Elemental spells.
