Normal Action Icons
Spells

Palsy Black Magic Spell 
Evil Eye Black Magic Spell 
Restless Dead Black Magic Spell 
Finger of Death Black Magic Spell 
Exhume Black Magic Spell 
Open Grave Black Magic Spell 
Soiled Ground Black Magic Spell 
Resurrect Dead Elemental Spell 
Summon Dragonkin Elemental Spell 
Summon Dragon Elemental Spell 
Summon White Dragon Elemental Spell
Examples of Spells in use
Below are links to where each of these spells has been used in the Tutorial Battles on this site.
- Palsy
- Evil Eye
- Restless Dead
- Finger of Death
- Exhume
- Open Grave
- Soiled Ground
- Resurrect Dead
- Summon Dragonkin
- Summon Dragon
- Summon White Dragon
Special Action Icons (SAIs)

Cantrip SAI 
Convert SAI 
Dispel Magic SAI 
Fly SAI 
Plague SAI 
Rend SAI 
Scare SAI 
Slay SAI 
Smite SAI 
Stun SAI 
Trample SAI 
Vanish SAI 
Wither SAI
Examples of SAIs in use
Below are links to where each of these SAIs has been used in the Tutorial Battles on this site.
Racial Abilities
Stepped Damage
When an Undead is killed, it may be exchanged with another Undead unit of lesser health from the army’s Dead Unit Area, if such a unit is available.
This racial ability can be seen in use on this site by clicking here.
Bone Magic
When an Undead army takes a magic action, each unit that rolls a non-ID magic result, may add 1 more magic result to the total for that roll. The maximum that can be added in this manner is proportional to the size of the starting armies in the battle. This is 4 units that can augment the total in this fashion for every 24 health, or part thereof.
0 – 24 health starter armies mean 4 units can use bone magic during a roll for magic, 25 – 48 health starter armies mean 8 units, 49 -60 mean 12 etc.
This racial ability can be seen in use on this site by clicking here.
