Kaelrich’s Guide to the Undead

Due to my Empryian (Firewalker) nature I look upon the undead and stare in wonder. They are slow, They all hit very hard. They are all hard to kill, they can cast with the best of Magicians. Think about nearly every undead unit as heavy Melee with a dabbling of something else. Racials: Stepped Damage:…

Kaelrich’s Guide to Dwarves

Watch your feet you may get a pickaxe through it… Masters of the Earth and Fire Dwarves, or Vagha by the ancient tongue, are the steady producers of Esfah. They have racials that sure up their manoeuvres and counter-attack potential and Spells that have been refined from others to suit their needs. They have access…

Kaelrich’s Guide To Coral Elves

Hey everyone! Your Favorite Chronicler here! Just wanted to give a shout out to Steve for setting my latest adventure into motion. Thanks Steve! Now on with the Guide! Kaelrich’s Guide to Coral Elves: The Craftsmen of War Nimbly cutting through wave and beach alike the Coral Elves, or Selumari, are first rate archers and…

Kaelrich’s Guide to Scalders

The reprint of Swamp Stalkers Kick-Starter Campaign was incredibly successful. With it also came the reprinting of the Feral and Scalders. Saclders, AKA Faeli, are beings of Fires and Water that are as vicious on the attack as they are on defense. They are also FAST. All of their units have one Maneuver and one…

Kaelrich’s Guide to the Feral

The reprint Swamp Stalkers Kick-starter campaign was extremely successful. So Much so that they were able to secure the resources for yet another racial reprint. That is the object of this guide. The Feral, or Ghwereste, boast hard hitting melee attacks, reliable, shielding units, and due to being Air (Blue) and Earth (Yellow), a great…