This post is an advertisement for our solo variant designed to be launched in time for Gencon. This is as a result of my previous posts for the Punt your Dragon variant.
Here I have done a run through of the variant by way of introduction. We are still finishing off the rules, but we can assure you that these will be published in the Esfah Chronicles in the very near future.
In the meantime, we hope that this photo story generates enough interest to help launch our Gencant competition which, I believe, will have an interesting prize for the winner.
Round 1

Firewalker Test Force with Random Dragons and Terrains 
Dragon Attack at Home 
Dragon and Firewalkers both take Casualties 
Dragon Attack at Frontier 
Home 1st March 
Campaign 2nd March Manoeuvre 
Campaign 2nd March Action 
Dragons Replenish
Round 2

Dragon Attack at Home 
Cantrip casts Flashfire on Campaign Army 
Red Dragon is killed 
Dragon Attack at Frontier 
Dragon Attack at Frontier – 15 total 
Campaign Army reply 
After using Flashfire spell 
9 Health of Casualties – Dragon takes no damage. 
1st March Home Army – Manoeuvre and Magic 
7 Magic produce 2 Resurrects 
Retreat Phase 
Dragons Replenish
Round 3

Dragon Attack Phase at Home – 3 damage 
Another 6 damage – Total 9 hits 
Home save roll – only 2 
7 heath to DUA 
Dragon Attack Phase Campaign Army – No result 
Home Army 1st March – Manoeuvre 
Home army missile at Frontier 
Dragon saves 
Campaign Army 2nd March – Manoeuvre 
No Action but terrain moves to 2nd face 
Retreat Phase
Round 4

Dragon Attack Phase – No Army at either terrain, both move down one face 
Reserve Army 1st March – 8 magic 
Resurrect 2 health 
Redeploy Phase
Round 5

Dragon Attack Phase – 3 damage 
Dragon Attack – Treasure 
Treasure means promotion 3 health replaces 2 health 
8 saves and no damage 
Home Army 1st March – No manoeuvre, magic rolls 10 
2 health resurrected, the other 5 points lost as they can’t effectively be used 
Retreat Phase – Mages back to reserves
Round 6

Dragon Phase Home Army – The dragon is killed 
Dragon is dispatched to Horde queue 
Promotion of Home Army units 
Reserve Army 1st March – 5 Magic cast Fiery Weapon 
Home Army 2nd March – Manoeuvre to face 4 
Missile fire and save from Dragon 
Dragon is killed – back to Horde queue 
Single unit gains promotion 
Reinforce Phase 
Dragon Replenish Phase 
Current Dragon Queue 
No Dragon at Frontier allows a ‘free turn’ for Campaign army.
Round 7

Spell Expiration – Dragon Attack Phase at Home Terrain 
3 Health lost to DUA no damage to Dragon 
Campaign Army 1st March – Manoeuvre – Magic – Resurrection of 1 health unit 
Home Army 2nd March – Manoeuvre – Terrain moves to face 5 
Home Army 2nd March Missile attack – Dragon saves 
Retreat Phase – Both Armies to Reserves 
Dragon Replenish Phase – Pool goes to Frontier, Horde leader to pool
Round 8

Dragon Phase – Both Terrains decrement with no Army present 
Reserve Army 1st March – 14 Magic results 
Resurrection of 2 x two health units 
Reinforce Phase
Round 9

Dragon Attack Phase – No damage to either side 
Home Army 1st March – Manoeuvre – 7 beats 5 so terrain goes to 5th face 
Home Army 1st March – Missile at Black Dragon – 10 damage – Dragon killed 
Black Dragon goes to Horde Terrain 
Army gets promotion 3 health for 2 health unit 
Retreat Phase – Mages to Reserves 
Dragon Reinforcement at Home Terrain 
Summoning Pool reinforced from horde terrain 
Battlefield after 9 rounds
