Round 3
Esfits
Stone skin has expired.
Esfits: Bring in a dragonkin please.
1st March.
Esfits: March one, roll the minor please.
No manoeuvre? Just roll the minor?
Esfits: I thought I decide whether I want to manoeuvre after seeing the minor?
I didn’t know that.
Monsters: Yup.
Ok. That is a new one for me to digest.
Esfits: I will take magic, and attempt to manoeuvre the terrain.
Monsters oppose?
Monsters: Yes.
Rolling for manoeuvres.
Monsters: Yes. Boo…
Esfits: Looks right to me, down please, and roll for magic.
Down to 5 melee and rolling for magic.
Monsters: There’s a shadow. Is that a TSR logo?
Esfits: 5 Treefolk, 5 swampstalker, 4 any (logo).
The 4 (any) includes Dwarf and Eldarim racial spells.
Esfits: I’m going to take it all as green and send both wyrms to the Firewalkers home.
You like to make things easy for me!!
Monsters: Boo…That’s what I get for thinking “even if he rolls magic no way he can hurt me“.
Esfits: Let’s see if I can get some items out of the way
Monsters: 🙁
Esfits: And I will end my turn.
Give me a couple of hours to turn up IDs!
Esfits: I wouldn’t complain if you rolled both dragons “IDs”!
Flashfire expires.
Dragons away!! Sorry for the delay. Just ordered a .
It’s bad news and good news!
Esfits: I’ll take it.
Monsters: Which is first? I don’t remember.
Breath is first. Just checking…
Esfits: Just checked myself, breath, then treasure.
Breath is step 4. Treasure step 5.
Monsters: The common Firewalker lives. No promote options.
Missile is halved.
Rolling for defence.
I thought that the Dragonstaff had a Cantrip?
Monsters: Nope. Summon dragon.
Monsters: Racial: summon red foal to frontier.
Monsters: First march magic at home.
Rolling for magic….
Monsters: Summon one of my dragons to frontier.
Esfits: And re-roll the staff afterwards.
Monsters: If it comes up again, I’ll summon the second one as well.
Re-rolling.
Monsters: 2 flashfire on my campaign army.
Monsters: Second March manoeuvre the frontier.
Esfits: Oppose please.
Rolling for manoeuvres.
Esfits: That’s a success.
You mean the fact that I counted it correctly?
Esfits: Looks right to me.
Monsters: Up and melee.
Up to 6 melee. Rolling for melee.
Monsters: Flashfire the Crocosaur and Dragonlord.
Rerolling Crocosaur and Dragonlord.
Esfits: For the double smite, I’ll lose the eldarim, a pine prince, a dryad, and a Hamadryad.
Monsters: 6 more? Tail is 2, correct?
Esfits: And Crocosaur tail only adds 2 each, not 3.
Yes, I forgot that tail is only 2 on the Crocosaur. Only 12 melee, not 14.
Monsters: 16 melee? Firewalker fly counts as save which is melee in attack at red.
Esfits: Yes, for some reason, it thought was during counter. Not that it was not active on counter attacks.
Yes, flaming shields adds 4 more. 16 melee and not 12.
Rolling for saves.
Start with Bash?
3 possible targets to save against 4 damage.
Monsters: 4 targets. Crocosaur rolled 4 damage.
Yep. This is hard work! I am still working out procedures that mean I don’t miss things like that. It will take a few more matches.
Monsters: It certainly doesn’t help when I choose the most convoluted mixed bag of stuff possible!
Esfits: I’ll take bash against a fireshadow and 2 stone skins with my cantrip, which I believe gives me 16 saves. Crocosaur is a possible target with 4 melee from the tails as well.
Rolling for saves.
After all that… no more damage.
Esfits: I will counter attack please.
Now for more fun!!! Rolling for counter melee.
Esfits: AND LOGO!
And Logo.
Esfits: Start with the logo, double hailstorm on the Firewalkers army at my home.
Monsters: Shoot! Well played!
Esfits: Cantrip will be 2 more stoneskins.
Save roll against 9 melee damage.
Monsters: Reroll two fireshadow (not the counter one).
Monsters: That’ll be great for an attack!
20 saves and a counter that is stopped by 4 stone skins.
Reserves?
Monsters: No reserves.