The second puzzler was to count the number of manoeuvre results for this army, composed of Dwarf and Dragonkin units.

There are 3 regular manoeuvres, 1 save, 2 IDs, 4 melee, 3 tramples, 1 magic, 4 counters, 4 rends and 2 automatic saves from the Dragonkin.

The calculation is set put below using the Die Roll Resolution from the rules:-

1 – Roll the dice.

This is what we roll.

2 – Check to see if any existing effects will force or allow a die to be re-rolled. Apply these effects one at a time until all re-rolls have been made.

Not applicable

3 – Identify any applicable SAIs that have not already been applied and apply their effects one by one in whatever order you choose. Any normal action results or roll modifiers that those SAIs generate are applied during the following steps.

Not applicable

4 – Count up all non-SAI generated action results to obtain a subtotal.

None of the effects include anything to do with magic or save results, so these can be discounted. We have 3 manoeuvre, 4 melee, 2 IDs.

5 – Apply modifiers that subtract (results can never be reduced to below 0).

The Dancing Lights subtracts 6 melee results. There are only 4 that can be cancelled, and the ID results will be counted as manoeuvres, so these are not cancelled.

6 – Apply modifiers that divide (results are rounded down).

Not applicable

7 – Add SAI generated action results to obtain a new subtotal.

Our 4 Rend SAIs become 4 manoeuvres, and the Tramples become 3 melee and 3 manoeuvres.

8 – Apply modifiers that multiply.

The minor terrain is on double manoeuvres for ID results, so double these as below.

9 – Apply modifiers that add (any ‘counts as’ results are also added now) to obtain a final total.

The IDs ‘count as’ manoeuvres, as do the melee results from the Dwarves using their Mountain Mastery ability.

This means that the total number of manoeuvres, and the answer to our Puzzler #2 is 17. Congratulations to everyone who got this answer.