The Frostwings need a big magic score.
They underachieve once again, producing a mere 3 results.
They need now to try an alternative tactic. Hopefully the bowmen can do something more useful.
Magic moves out to the reserves.
Upon teaching the temple, the firewalkers become immune to the black magic of the Frostwings.
Thirteen magic results this time.
Time to bring back the Ashbringer.
And take a warning shot at the reserve army.
The Frostwings are not out of this quite yet.
The campaign army moves forward and gets reinforcement.
Part 4 of this battle can be found here:-