There is no magic in the actions of the elves’ reserves.
But, fortunately for the elves, the knoll extends into the melee range on the coastland, which they move to its 6th face.
8 magic results is an improvement, as it allows them to bring back a bit of magical support.
A conjurer might be helpful.
And a Watery Double illusion will help to defend.
The reservist army has grown by one.
The campaign army now start their march as the terrain moves to face 2. They generate 9 magic results.
The Lightening Strike this time is unsuccessful, as the Gryphon saves with its fly ability. Starburst is also brought back to life.
The home army march forward against no elf resistance.
The Firewalkers assemble at the frontier using their Air Flight ability once again.
Part 4 of this battle can be found here:-