Round 6

The Goblins have not given up, and generate 6 magic.

Enough to bring back a Slingman.

This is a do or die situation for the goblins, who would prefer to ‘do’.

The horde move forward against no goblin resistance.

The attempt at magic production works well thanks to the effect of the vortex. 6 results means resurrection time.

A Warlock is called back to action at the frontier.