Treefolk v Frostwings – Part 3

This is Part 3 of an Advanced Level Dragon Dice battle. It is recommended that you read Part 1 before continuing. Round 4 Frostwings The Frostwings need to try to advance with their home army and try to trim down the large Treefolk campaign army. Frostwings 1st March The campaign army attempt to manoeuvre. The…

Treefolk v Frostwings- Part 2

This is Part 2 of an Advanced Level Dragon Dice battle. It is recommended that you read Part 1 before continuing. Treefolk The two treefolk armies are in need of repositioning. The horde have already witnessed the sheer firepower of the Frostwing home army and were fortunate that they had decided to go for a…

The Frost Report – Part 7

This is Part 7 of the battle report. It is recommended that you read from the beginning. Part 1 can be found here:- Frostwings v The Blues – Part 1 Areosa All spells on the Frontier terrain now expire – it is now a safe place to visit. The Water/Air Hybrid Wyrm attacks the Areosa…

The Frost Report – Part 5

Round 4 Blues The Blues appear to have done enough to be safe to try to claim the Areosan home terrain. They now need to start making plans to take the second terrain. With the dragonkin prisoners to the terrain to which they were summoned, and the Coral Elves largely functioning to take advantage of…

The Frost Report – Part 3

This is Part 3 of a Dragon Dice demonstration battle. The start of the battle can be found following this link. The Frost Report – Part 1 Round 2 The Blues At the start of the second round of battle, we have the Blues split into two factions on favourable territory, and the Areosa, with…

Trogs v Blues – Part 2

After the first round, there is only a single casualty in the DUAs, a Leopard Rider that came victim to our old celebrity friend, the Sharpshooter. The important battle is now about to begin as the tussle over the Coastal Tower, the home terrain of the Blues, becomes the focus of both sides’ attention. Blues…

Friday Night Challenge – Part 3

Having managed to reconstruct the battlefield as it was left at the weekend, the troops are now ready to continue. Round 5 Undead Undead 1st March The Undead campaign army do not have time to waste on fixing the annoying little problem of frontier ownership and decide to cast magic. They generate 2 results and…

Coral Elves v Firewalkers – Part 11

At the opening of Round 11, both sides are depleted, with the Empyrean force split. The Eldarim Dragon Handlers ability recruits a Dragonscout. They attempt to generate magic. They produce 8 firewalker results plus another 4 fire magic. This casts 2 Wind Walks on the horde, and a resurrection on a shield bearer. Now for…

Friday Night Challenge – Part 2

The idea of a quick tutorial using a multiplayer battle, including two races that I have never seriously studied or used, did not quite work out as expected. Although it was fun, the two rounds that I published took me the best part of three hours to produce, so this may turn out to be…